RMFW “Writing Great Action Scenes” Class

This past weekend the Rocky Mountain Fiction Writers association held their Colorado Gold conference. It’s a three-day extravaganza of panels, classes, carousing, dinners, pitches, critiques, and awards. The hospitality suite at the end of each day was a bit like a Mos Eisley Cantina, minus the band and severed arm… and I was in good […]

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The Phase Shift of Media Distribution

If you are a storytelling “creative,” regardless of distribution channel, you need to watch this. I would recommend that Agents, Editors, Publishers, and producers of any sort of media pay very close attention to what Kevin Spacey has to say here. The key term is “Content,” and the old rules about what people buy or

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Halo Blog at the Fictorians

I got another blog out at The Fictorians.  This one is about why the Halo franchise continues to be a multi-billion-dollar franchise after its inception nearly fourteen years ago. Its success has more to do with writing than it does game play… although the game play is AWESOME. http://www.fictorians.com/2013/08/07/halo-the-success-of-story/   Q.

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Wrestling the Maelstrom

New mental challenges to face these days… shadows of doubts to slay with mettle and savvy and wisdom. There’s always something, and I suppose these weren’t that unexpected. They even came from the right source. It’s a wild, wacky business I picked, and like everyone else, I’ve ended up tossed about like flotsam within a

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Steampunk Games and the Gender Crisis

There have been countless words written in recent weeks regarding the gender crisis surrounding SFWA Bulletins 200, 201, and 202, and the two sides seem to be preparing for armed combat. Similarly, those very same camps have dug trenches along the Microsoft “no female protagonist in their games” SNAFU, and that battle is raging as

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